props · 2026
Locker
A rusted steel locker for horror scenes. The silhouette stays deliberately simple so the budget goes into the texture — rust, chipped paint and grime carry the story instead of geometry.
- Polygons
- 342 tris · 519 verts
- Size
- 0.58 × 0.60 × 2.00 m
- Material
- 1 material · PBR metal-rough
- Maps
- base color · roughness · metallic · normal
- Textures
- 3 × 1K WebP · 253 KB
- Web file
- 1 glTF · 277 KB
- Made in
- Blender · Substance Painter
- Ships to
- Unreal Engine · Unity · glTF
Try the buttons under the model. Switch to wireframe and the whole thing is 342 triangles — a box, a door and a vent. Everything that reads as damage lives in the base color and roughness maps.